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Post by matholwch on Apr 13, 2009 15:47:30 GMT
As for adventures well, I have been DM-ing now for over 30 years. If I should produce a series of modules for D&D 3.5, fully formatted and written up, and I submitted them to you would you be interested in giving them a look-over with a mind to collaborating on producing a finished article for (free) publication through CSP?
I know you've already had one successful collaboration in Broken Sword, and was interested to know if you'd like to do some more?
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Post by CSP Kris on Apr 13, 2009 16:56:53 GMT
Apologies, I was referring to your dungeoneer game - as I believe I read that you might make supplements or dungeons available in the future (and so I thought I might be able to contribute a 'final area' dungeon tile or something - kinda like you used to get in the old HeroQuest expansions). It was just a thought (and a thank you for linking to my site). With regard to the CSP site ...as you can probably tell, all the 'broken sword' pages are now gone (largely due to the request of the main contributing artist). That in itself was not a problem at all, but it made me decide to only include my own material on the CSP pages from now on - simply to avoid any copyright issues (as some contributions used the official D&D logo for example), and so that I didn't waste time setting up and uploading pages/documents/pictures /etc that I might have to take down/delete at a later date I know it might have been a bit of a harsh/rash decision to make, but if the site only features my own stuff, then I never have anything to worry about (and only have myself to blame if anything goes wrong ...or for its quality ...or lack thereof). However, the guys over at www.dndadventure.com will usually host D&D adventures (hell, they even have one of my efforts over there ) - so if you ever decide to make some of your own adventures available, then that site maybe worth looking into. And if you need a few simple maps or some basic artwork to go with it (something like this for example: i95.photobucket.com/albums/l159/csp_kris/50_dungeon.jpg ), then I'd probably be able to help out (assuming I have the time if/when something like that comes about).
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Post by matholwch on Apr 13, 2009 22:08:58 GMT
I thoroughly understand your position, after all it is why I began my blog. As far as D&D goes I am starting to believe it to be a lost cause. 4E is not what I recognize as a roleplaying game, more like a World of Warcraft skirmish set on steroids. Of late I have been adapting much of my work to either my own rules or versions of Microlite D20 - which I hold in high regard. As for Dungeoneer I will be producing supplements/dungeons for this in due time. Presently my focus is on the cooperative effort that is Forge of War. The guys who have been helping me with this deserve my input for their efforts. The resources that you have made available in CSP will prove useful when I come to produce maps for Dungeoneer and I will keep your kind offer in mind, thanks
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Post by CSP Kris on Apr 14, 2009 9:38:22 GMT
...I am starting to believe it to be a lost cause. 4E is not what I recognize as a roleplaying game... I've not played or read any 4E books yet. I did read various things on the internet before its release, and some of what I was reading didn't sit well with me. However (just to get a better idea of things), while I have been painting a few miniatures I have had a podcast on in the background - which is basically a recording of a bunch of folks playing the game and getting to grips with the rules. From what I have heard so far, it sounds like it might be fun for a quick short term game (just to try something different), but every class seems to do very similar things (except that it's called something different for each class) - and thus a little bit dull. I have previously been a firm believer in the fact that any system is just a set of mechanics to determine the result of an action - and thus the game/setting itself is what the players and GM make of it ...but things like the 'skill challenges' seem to be doing their best to minimise role-playing and are just an excuse to roll lots of dice (or at least it seems that way to me at the moment). Nothing wrong with that if you prefer to play that way (and probably a good way of getting folks who've never role-played before into the hobby), but I have to say that it really doesn't sound like it's the game for me ...but I guess I'm not their target demographic anymore, and as such, any opinion I have doesn't really matter Maybe if I ever get the chance to play in a game I might change my opinion (and I would be willing to at least give it a try if someone I knew ever decided to run a quick game), but at this time I have little interest in picking up any of the 4E books, as I am quite happy with 3E (and it's not like the RPG police are going to come and arrest me for playing an older edition ).
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Post by matholwch on Apr 14, 2009 9:53:28 GMT
Indeed, the cat was let out of the bag when Wizards issued the OGL and made the 3.0 engine available to all. However, we are seeing a new standard bearer emerge - Paizo. Are you aware of their Pathfinder game? If not you may like to have a look as they are still giving the beta version away for free. It is essentially the way 3.5 could have developed, plenty of logical improvements without ripping away what made D&D an rpg and not a glorified skirmish system. RPG Police? Sounds like a manga series with heavily-armed Japanese girls in tight uniforms Yes, I am getting old...
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